Image credit: ProbablyNot
21.10: October 2021 Devblog
Thursday, November 4, 2021
Written by: CosmicCoincidence
SS3D Build (Outdated): v0.3.95i
Small changes with a big impact.
Very few merged changes this month, but none were lacking in importance as they are all related to networking or core system performance.
- GREATLY improved the performance of the examine system.
- Updated the Mirror version for the project, to v49.0.1.
- Fixed a bug where clients weren’t reinitializing the map after it loaded.
- Fixed an issue preventing child objects from being found during reinitialization.
As per usual, this month’s blog cover was contributed by ProbablyNot.
And another was bestowed on us by John this month too.
Another month with little progress to show but don’t let that discourage your hopes for this game, if you want to see more intermittent progress, feel free to join us in our Discord server.