Image credit: Eiko

20.12: December 2020 Devblog

Wednesday, January 13, 2021
Written by: CosmicCoincidence

Monthly Release: v0.3.93


Cheers to the new years, let hope this one is better than the last!

December Recap

Apologies for the delay in gettting this month’s blog post made, but we hope everyone had a great holiday season despite what we are all going through in this crazy world.

Fixes

Seteron Retimed the move cycle to fix the symmetry of the run/walk animations. He also fixed the inverted SSRT when using OpenGL drivers.

John made countless small fixes to many of our models again this month, regarding topology, shading, style, and more.

Details

CosmicCoincidence moved several more art assets into the game, most notably some botany-related furniture, items, and plants (and added a botany room to the station).

Models

This month, UnevenPrankster returned with a new wall-mounted safe!

Goao also submitted a few things this month, including a keg, wire cutters, an action figure, a toy spaceship, and a full assortment of grenades!

Art

This month’s friendly blog cover-art is brought to us by Eiko!

Conclusion

Want to get more updates or interact with our community? Then join us at our Discord!